24.09.2024
Home / Windows overview / Assassins creed unity game secrets. Secrets of Assassin's Creed Unity. Pay attention to the mobile application

Assassins creed unity game secrets. Secrets of Assassin's Creed Unity. Pay attention to the mobile application

These tips can make life in the game a little easier. Everyone probably already knows that this is a fairly large and in some places complex game. Below we present some tips for you. They will help you make your journey through revolutionary France easier.

Be sure to complete the tutorial mode

The mechanics in the game have now noticeably changed - some standard abilities operate differently, stealth is now, for example, activated using a separate key, and much more. In general, even if you consider yourself an experienced player in the series of this game, still carefully go through all the training tasks. In training, you will be able to protect yourself from some game situations in which you need to determine some thing, but it is not at all clear to you how to do it.

Don't rush through the story

Try to “dilute” story tasks with secondary quests. There are several reasons why this should be done: firstly, they were traditionally very well made, so if you go through one storyline, then you miss a significant part of the rest of the game; secondly - leveling up the hero plays a huge and important role - soon you will find yourself in a situation where it becomes extremely difficult to pass, so if this happens, then you don’t need to terrorize yourself by going through it ten times - it’s best to spend a few minutes completing minor tasks and earning experience .

Explore all the options for upgrading your hero

Once again a trap for experienced players of the series - some assassin skills that were previously available from the very beginning of the game will now require leveling up. Thus, it is best to study your options for developing the main character extremely carefully. For example, now a double kill can only be performed after you have learned the corresponding skill.

Try to choose the location of the murder more carefully

In the new part, you no longer have the opportunity to carry and hide corpses. Therefore, if you do not want to be discovered, then kill your opponents in the most secluded corners of the location.

You need to be careful in battle

The complexity of battles in the game has now increased noticeably and this will be another surprise for all fans of the series. Try to be careful - any mistake you make can cost your hero his life. Now it's time to start paying attention to parrying - it helps you come out victorious in battle.

Co-op missions can be completed alone

You can now complete some cooperative quests in the game as part of an incomplete group or even alone. Do not forget about those cases when you do not have partners at hand.

Pay attention to the mobile application

We recommend that you download and install mobile application for your game. In it you can find several useful functions that help you progress through the game, for example, an interactive map that will show those places that other players visit more often. This information allows you to build safer routes and find new game secrets.

Over the long years of Assassin's Creed's existence, games about assassins became brighter and more dynamic. At the same time, the concept of stealth and elegant murders with a hidden blade increasingly moved aside. It was replaced by chains of murders, huge armies on the battlefield, explosions and pirate ships. And everything seems to be fine, the games are coming out surprisingly good, but this dance on the coals cannot continue for long. With the advent of the “next gene” in the industry, the developers decided to change their priorities a little and remind us what the killer’s creed is. they won't have a chance anymore.


1. The first and, perhaps, most important thing you should know about Unity is that the game promises to be the richest in new items in the entire series. Year after year, we praise Assassin's Creed for many things, but since Revelations, the series has been haunted by the stigma of “insufficient significant innovations.” And finally, the developers listened to the words of the gaming community and this time prepared a wagon and a small cart of various fresh goods From the outside, many of them may seem insignificant, but together they have a striking impact on the game.


2. The main character of the new part is the assassin Arno Dorian, a French aristocrat with a kind face and the eyes of a killer. He joined the brotherhood, driven by the desire to find those responsible for the mysterious death of his adoptive father, and, as usual, he became imbued with the ideas of the brotherhood and eagerly took part in the struggle for justice. Arno has a lover, Elisa de la Serre. The fact that the girl is a Templar, with whom the assassins have been at war for many centuries, foreshadows an extremely interesting development in their relationship.


3. Since Arno is not a pirate, he does not have a ship. Since the developers no longer see Assassin's Creed without leveling up something, the young Frenchman himself is now subject to development. During the mission, the player will receive money and experience points, which are then spent on leveling up the assassin. Initially, he will have fairly modest skills. Even an eagle vision will only work for a short period of time. This will provide a huge incentive for the development of the hero, and the rich tree of singing will provide the necessary skills.


4. The scene is Paris during the French bourgeois revolution. How long have fans been waiting for the game in this particular setting! The stunning architecture of this city looks great on screen, just like the monumental building of Notre Dame Cathedral. What adds more beauty is that all the buildings in the game are made on a one-to-one scale. Previously, we somehow had not noticed that the houses surrounding the assassin were mostly smaller than they should be, but the demonstration of the Unity gameplay opened our eyes. The buildings in this game are exactly the right height and therefore look very impressive. This also means that many buildings are open to walking from the inside, and this will greatly help when escaping from the guards.

5. But you will have to run, because the combat system has also undergone changes. So far, the developers have not provided specific information about the reformed battles. It is only clear that the enemies will become stronger, and the main character will become weaker. Opponents will attack more actively than their comrades from previous games, blocking their attacks and counterattacking will be more difficult. The French assassin also has less health than his predecessors, which should make the player think twice before entering the fray: wouldn’t it be better to bypass this gathering?

6. In contrast to heated battles with countless enemies, Unity uses secretive advancement and quiet killings. Mix with the crowd and use it for your own purposes, make your way through dark alleys, study the situation, and do not run towards companies of guards with a saber at the ready - and you will be happy. Unity is designed specifically for a secretive style of play. Due to this, you can feel like a real hunter, elusive like a shadow, cutting off the tails of unwary individuals.

7. Some changes have also been made to the hero’s control system, which will make it more convenient to control Arno: he won’t bump into small objects in tight spaces and won’t crash into walls while overcoming these obstacles. Running up to the edge of the building, Arno will descend from it with the same ease and elegance that he ascended, without having to frantically twist the camera and force the hero to stupidly jump down and periodically grab onto ledges so as not to break. In stealth mode, the assassin makes even smoother movements, ducking behind cover at the right moment and stopping exactly where needed. So, secretive passage into the contoveki will be not only interesting, but also convenient.

8. The setting of story missions itself has undergone major changes. You will no longer be led by the hand to the target of murder, forcing you to do this and that on the fly. Now there is only the assassin, the goal of his murder and several ways to achieve it that still need to be found. Here's a simple example: before, we could follow our target for a long time and see how it hides behind a massive gate. The next quest will tell you that somewhere there is a key or mechanism that opens the gate, and maybe it will suggest interrogating someone to find out a workaround. Now only the goal and a couple of side quests are marked. The rest is still there, but you will need to find the necessary puzzle elements yourself to reach the goal. And there is no longer any need to stick to one script. As stated above, there will be many ways to achieve the goal. Moreover, if you do something wrong or simply catch the eye of an overly observant guard, the task will not fail. The mission will acquire a huge number of difficulties, but it will not start again, and the goal will still remain achievable.


9. Multiplayer has long been an integral part of the series, but the possibility of completing missions together will appear for the first time and, frankly, it seems to be the most significant and striking innovation. The cooperative is designed for four people. Thanks to it, new opportunities open up in terms of passing, and, of course, interest in the gameplay increases. The co-op mission demo showed us how cleverly players cover each other from imminent detection and use each other's unique skills to achieve their goal. It is not yet clear whether cooperative missions will be included directly in the campaign, or will become separate missions with their own menu. Perhaps you can even go through the entire campaign with a friend, like in Saints Row 4? Time will show.

10. The decision not to release the game on Xbox 360 and PS3 gave the developers not only angry cries from the owners of these devices, who are not yet thinking of switching to Next Gen, but also a chance to take the series to a whole new level! The graphics in Unity, as befits a major project on a next-gen console, are magnificent. The building elements are drawn very well, as are Arno himself, his costume and weapons. Impressive work has been done on the crowd: there are continuous unique faces around, all sorts of feathers on hats, buckles and other elements of clothing are detailed a little worse than the clothes of the main character. Thanks to new technologies, gatherings of people no longer look like ordinary crowds. This is a truly massive and spectacular phenomenon. Not only has the density of people per square meter increased significantly, but their behavior is no longer contained in a couple of repeatable algorithms. Each person within sight is doing something different and interacts quite adequately with other NPCs and the main character. Therefore, elements such as conversation, fighting and stampede have now reached a new level.

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You shouldn't expect radical innovation for the series from the new part of Assassin's Creed, but many fresh ideas can make a full-fledged revolution and finally move AS from the level at which it has been for many years. There is no doubt about the quality of Unity: every year Ubisoft Montreal gave us excellent games, changing almost nothing in them, and now they have a lot of features that in themselves already form a good picture. But the question is still open: what will happen next after Unity will the Quebec studio continue the series? and so far they have nothing special to boast about. Unity is the latest game from the Ubisoft Montreal studio. Their final chord, which simply has to become an exemplary game.

It would probably be better to hide it for anyone who wants to read this incoherent nonsense. But my claws forgot how to do it correctly. Therefore, at someone's own peril and risk.

So, I almost didn’t touch the series for 4 years, I thought I missed it, now I’ll catch up!... And now, after going through this next-gen crap (after all, I was waiting in 2014) I’m sitting in shock.

Yes, Paris is beautiful, but how did these cityscapes manage to get to me? Yes, poking people with knives is still fun, but why was it so stupid and pathetic to cut everything, taking away the player’s basic damn tools, like the same whistle? Damn, the ability to sit on a bench, double kill, the ability to throw smoke flares and shoot from a pistol must be purchased. And when you already have this weapon!!! But inside the game store is open, oh yes, thanks to Ubisoft, I can buy and change equipment even while sitting in the corner of the barn, but I have to run around for consumables. Why not the other way around?!

Yes, the combat has been complicated, but only in one way now if there are more than three enemies there is a very real chance of dying stupidly from bullets, which the enemies have unlimited times, they began to shoot much more often here, otherwise everything has become even simpler, although again, we can now there is much less fighting. And over time, pumping up a powerful strike, the HP of the bar and the number of cans makes all the difference. Sometimes it seems that the combat has visually become more mature, but God, how funny and how often these animations are buggy, lol. And the camera sometimes makes you wonder if the Japanese sawed it?

By the way, about stealth... They lost that too, artificial intelligence is a very sad song, this time it’s even sadder, seriously. And probably realizing this, the developers made it so that almost the entire game you can cut everyone out or stupidly rush everyone, forcefully stealth and suffer from all sorts of downfall typical for the series, like hunt down the target, they force you very rarely, thanks for that at least.

However, I can guess why the game has occupied many people and raised itself in someone’s eyes (especially those who probably bought it for the console at release) tons of varied drocha on the map, in this part it seems to have reached a new level (they say by the way in the Syndicate there is even more of it). I admit that there really is something to do and sometimes it’s fascinating (even casual investigations have been introduced), but very quickly there comes a feeling of wasted time and nothing more, this is still not GTA or The Witcher 3 some. Co-op as a whole is not bad, although it is very scanty, and it saves the game very little.

I don’t have much to say about the technical part; in 2014 everything was said for me. Moreover, my current hardware allowed me to turn the settings to maximum and there were almost no drawdowns, although the loading times are sometimes quite long, I don’t know, maybe it’s just like that for me. Animation bugs in battle are, as I understand it, a feature of the game, but I had one or two real glitches, like getting stuck in objects or disappearing textures in cutsenas, during the entire playthrough, so I don’t know.

The plot in the past starts out, although banal, but on the whole it is addictive, and it seems interesting, but how clipped and dull it turns out to be in the end, there is no revolution, significant historical figures are needed for almost nothing (except perhaps Napoleon), there are again a lot of references "laughing one." Even the banal romance was screwed up, although it would seem that it was much worse... And the ending is generally a fucking disappointment, probably after the finale of the last Deus Ex it didn’t hit me so hard. And no, chapter 13 doesn't help at all! So, they drive through the dull caves for a couple of hours and at the end they give you two minutes to walk around with another wunder waffle at the ready. There is simply no plot in the present, three times during the game something interesting pops up, but overall it’s not even funny. Like the whole game as a whole, it's one expensive, long, cruel joke.

This is probably the last game in the series that I played. Well, maybe Rogue someday.

More screenshots. I finally got to part 4 of the story. 5 months after purchasing the game.

I like the plot, I finally developed a strategy on how to deal with the huge number of chests on the map and other rubbish. I started to enjoy the game (before I didn’t have much fun because the grind was scary). In general, the game still has a number of funny bugs, because of which you even have to replay some co-op missions, but for a game of this level this is forgivable. Although I have big quibbles with NPC intelligence if you stay in a crowd for too long. BUT if you go about your business or complete various tests, achievements, club tasks, Theater cafe tasks, Parisian stories, etc. THEN a natural feeling of life is created. Although as soon as you run past a street cleaner and touch his broom, he drops it and stands rooted to the spot. I keep dreaming when even such little things will be calculated in the assassin the man bent down and took the broom in his hands and began cleaning again. I love games where each person is busy with his own business and you can watch them and listen to their conversations. I even remembered a little French, which I studied one semester in my 3rd year.

And... I still haven’t come across better skin textures and human body models than in Unity. Even in The Order the textures are not so perfect.

Let's see what kind of bugs there are, I'll read them on the forums. On a PC, bugs should be in pirate ports - this is a standard thing.

Ops here on steam everyone casts “finish him”. Well, I feel sorry for the PC players

In general, here we are playing with objectivity and avoiding bugs and optimization. Well, okay, this has nothing to do with the game directly (although actually it does, because the quality of the product has something to do with the product). In short, this is, in my opinion, a truly unprecedented case. When was the last time a game came out with such terrible optimization? Did Ubisoft skimp on the testing department? Or were they hired Indian coders? What were they thinking? How can THIS be released? For the sake of meeting deadlines for a shareholder report?

Since release Assassin's Creed: Unity More than a year has passed, but only now gamers have been able to discover one of the hitherto unknown Easter eggs. As the site learned, the Easter egg will especially please assassins with a sweet tooth, because they will have to look for cakes throughout Paris.

Gamers have discovered that the game has the opportunity to snack on cake from someone else’s table for a long time. However, none of them had any idea that if they were eaten all, gamers would be in for a real adventure. The developers had to separately hint to fans that there are 5 pink culinary masterpieces hidden in Paris that need to be found and consumed.

After this, a giant pink cake will appear in the garden of the Luxembourg Palace, with none other than the Marquis de Bouillon standing astride it. Gamers may remember this monsieur from the demonstration of the cooperative mode at E3 2014. However, the mission starring him was subsequently cut from the game.

Obviously de Bouillon was very dissatisfied with this state of affairs. Therefore, when he sees an assassin, he jumps off his sweet pedestal and enters into a fight with the player. It is worth noting that the developers made the character extremely durable, so you will have to work hard to defeat him.

Assassin's Creed: Unity sometimes too complicated. Today you will learn how easier it is to walk around France during the revolution:

Complete training mode

In the next game about assassins, the mechanics have changed - some skills began to behave differently, stealth is activated with only one key, and much more. If you think that you are a gamer with enough experience, take training that will help you protect yourself from various bad situations.

Leave the plot component for later

Between the main tasks of Assassin's Creed: Unity, go through additional missions, which, as always, are good. If you do not do this, then almost half of the game will be missed. Development of character skills is also especially important - if you do not complete additional missions, there is a chance that you will encounter a moment that is almost impossible to pass. If you are faced with such a situation, then do not waste your time, it will be better when you decide to complete additional missions, strengthening the hero’s skills.

Research skills in the leveling menu

One of the pitfalls for players with extensive experience is that some character skills that are inaccessible from the beginning of the game are subsequently demanding on your leveling. Therefore, you need to explore the skills that are available to the hero so as not to encounter problems in the future. For example, killing two opponents from a height will only be possible when you learn such a skill.

To kill someone, first choose a good place to do it.

Carrying and also hiding dead bodies from enemies in Assassin's Creed: Unity is now impossible, and therefore you need to neutralize enemies in places hidden from people so as not to be discovered.

Accuracy is the key to success in a skirmish with the enemy

The battles in the game have become more difficult - another unexpected surprise for experienced players, because of which you must be careful in a skirmish with the enemy, because mistakes can interfere with you and the hero will die. Keep an eye on the enemy - control his every blow and make a counterattack in time, this is how you can win the battle.

Co-op missions can be completed even when you are completely alone

Several cooperative tasks in the game can be completed either with a team or alone. Think about this only when there are no allies nearby.

Application for mobile phones should not be ignored

You should install the Assassin's Creed: Unity application for your phone, because it has some useful features, helping to make it easier to complete the game - for example, a map that helps you see places often visited by players. Everything that is in the mobile application will allow you to know the paths that do not have any dangers, and also look for secret objects.