13.09.2024
Home / Settings / Catacombs and Necropolises and dusk vs dawn. Catacombs and Necropolises and dusk vs dawn Kata in L2 Interlude

Catacombs and Necropolises and dusk vs dawn. Catacombs and Necropolises and dusk vs dawn Kata in L2 Interlude

Oddly enough, mobs are found in catacombs and necropolises. Here is a list with mob levels.

1) Necropolis
* Sacrifice's Necropolis (Necropolis of Sacrifice)
Level 20~30 monsters spawn here, and it is located in the Gludio region, in the southern regions.
* Pilgrim's Necropolis (Wanderer's Necropolis)
Level 30~40 monsters spawn here and it is located in the Dion area, in the Partisan Hideaway area.
* Worshipper's Necropolis (Servant's Necropolis)
Level 40~50 monsters spawn here, and it is located in the Innadril area, in the Alligator Island area.
* Patriot's Necropolis (Necropolis of the Patriot) (dry.gif – SSS)
Level 50~60 monsters spawn here and it is located in the Gludio region, in the area above Gludio Castle.
* Ascetic's Necropolis (Necropolis of the recluse)
Level 60~70 monsters spawn here, and it is located in the dark elf area, in the Altar of Rites area.
* Martyr's Necropolis (Necropolis of the Martyr)
Level 60~70 monsters spawn here, and it is located in the Giran region, in the Giran Castle area.
* Saint's Necropolis (Saint's Necropolis)
Level 70~80 monsters spawn here, and it is located in the Innadril area, in the Field of Whispers area.
* Apostle's Necropolis (Necropolis of the Apostle)
Level 30~40 monsters spawn here, and it is located in the Aden area, in the Devastated Castle area. At this point, depending on whether or not the seal is in possession, one can be transported to the place where Lilith appears, as well as Anakim.

2) Dungeon
* Heretic's Catacomb (Heretic's Dungeon)
Level 30~40 monsters spawn here, and it is located in the Dion area, in the Execution Ground area.
* Fallen's Catacomb (Dungeon of the Fallen)
Level 40~50 monsters spawn here, and it is located in the Giran region, in the Giran Harbor area.
* Heathen's Catacomb (Dungeon of the Atheist)
Level 50~60 monsters spawn here and it is located in the Oren area, in the Lizard Plains area.
* Evil Path's Catacomb (Dungeon of the Path of Evil)
Level 60~70 monsters spawn here, and it is located in the Aden area, in the Forest of Mirrors area.
* Ill-boding Catacomb (Ominous Dungeon)
Level 70~80 monsters spawn here, and it is located in the Oren area, in the Dark Elven Village area.
* Secret Plot's Catacomb (Dungeon of Secret Collusion)
Level 70~80 monsters spawn here, and it is located in the Aden area, in the Hunters Village area.

There are a lot of mobs in these dungeons, and many with different resists. Mobs with resistance to physical attacks are especially unpleasant.

dusk vs dawn

Every 2 weeks there is a dusk vs dawn competition. In every city, with the exception of the starting locations, there are Dusk and Dawn Priests. Where you can sign up for any side.
The first week is the competition itself, the second week the winner enjoys various goodies. How does the competition work? In the catacoba and necropolises there are special mobs Lilim and Niflim. From which stones drop, which are then changed by the priests to ancient adena (AA). During the competition period, AA is recorded on the account and given to the winning side the following week. The losing party is not given it, but the score is not reset. The competition is in 2 “sports”: AA camp and festivals. What is a festival? This is a lot of fun. You can sign up for the festival with any priest (naturally the one for whom you are registered). Priest teleports to the festival site.
I don’t remember what it’s called, but they are located above Gludin. In the Orc Barraks area. This place has several halls with level restrictions. The team that has signed up for the festival must enter the room and kill as many mobs as possible. The mobs are all orcs. There are shamans, archers and "infantry". The festival lasts only 20 minutes, but believe me, not every group will last these 20 minutes. For death, a tiny amount of experience is removed. The drop there is only money. In general, whoever killed the most mobs won. The results of the festival are calculated according to level categories.
Based on the results of the festivals and AA gathering, the winner of the dusk vs dawn competition is determined.
The second week, as I already said, is used to get goodies.
1. Losers are not allowed into the catacombs and necropolises. Meanwhile, the winners calmly fill AA. For these AA you can buy a lot of tasty things, namely: the priests sell Greater Heal Potions, Greater Haste potions (wind walk2), Greater Potions of alacrity (haste2)
Greater Magic haste potions (acumen2). CP heal potions, Greater Heal potions, and more. A Mammon trader is jumping around the necropolises, from whom you can buy all the tattoos, D,C,B enchant armor scrolls, D,C enchant weapon scrolls and something else. Mammon Blacksmith is jumping around the catacombs, from which you can change weapons to the same or an order of magnitude higher D, C, and B-grade. That is, for example, you can exchange Sword of Revolutions (from the store) for Elven Long Sword (which you cannot buy in the store), etc.
That, in principle, is all about dusk vs dawn.

Catacombs and necropolises- as you can understand from the name, this is something underground and scary. In fact, these are just underground locations populated by reinforced (all mobs x4) mobs with an increased chance of drops and spoils compared to above-ground mobs.

There are quite a lot of such dungeons in the game, they all differ in the level of mobs, from level 20 to level 80. Therefore, you can always choose katas to your liking, and not only by the level of the mobs, but also by the drops and spoils from them. Basically, players go to katas for two reasons, which are of little interest to us as dwarves - it’s a quick upgrade of destras for the entire party, and the second is collecting seven seal stones from mobs for later exchanging them for ancient adena.

I personally go to the kata only when I need to beat out some recipe, which in other places comes out with a much worse chance, or when I need to spoil it or, well, or. And, well, sometimes they are needed urgently, but with this there are fewer problems, just run into the files and ask the first destra that comes to hand. There are so many of them that any destroyer will be glad to clear out his inventory.


In order to get into the catacombs and necropolises, you need to register with the Priest of Dawn or Dusk Priestess in any city, including the village of Gludin, during the week of the struggle of the seven seals. There are none in the starting villages. You can register after receiving your first profession. If you did not register on the fight week, there is no registration on the victory week and you will have to wait until the following Monday. Period changes occur on Mondays at 18.00.

If you registered for the side that lost the fight, then on the week of victory you will not be allowed into the katas, and you will also have to wait until the new period of the fight. As a rule, at the interlude the bulk of the players register with the big-nosed guy Priest of Dawn (although in fact it’s not a nose, but a hat). They register with Dusk Priestess very rarely, since there you have to put in a lot more effort to win, and in general this is a completely different topic.




When I was very young and didn’t know which seal to choose when registering, I was immediately told to choose the Seal of Gnosis (Seal of Knowledge), because if it was won, there would be both a blacksmith and a merchant of Mammon. Since then I’ve been doing it that way.

Once you have access to the dungeons, you need to get there somehow. Here everything is different on different servers. Somewhere there is a constant teleport from the big-nosed one to the entrance to the katas, somewhere only during a period of struggle or victory, somewhere there are nubless teleports to all katas. And somewhere they are not. Therefore, in the worst case scenario, you will have to run with your feet. As a rule, it doesn’t take long to run, and I’ll tell you about all the teleports in the descriptions of the corresponding catacombs and necropolises.

Having run up to the entrance to the dungeon, you need to swim some distance underwater to get to the teleport. The water in the catacombs is highlighted in red, in the necropolises it is transparent. Here, many players swear that after jumping into the water, their HP sharply decreases, as if falling from a great height. To avoid this, there is no need to break headlong - we approach the very edge of the pit and only after that click at the bottom of this very pit. Then the HP will not be removed.


Having reached the entrance to the cata, at Gatekeeper Ziggurat you can go inside, or you can (and this is even necessary) take the quest Yoke of the Past. According to this quest, items will drop into your quest inventory, which at any time you can exchange from the same Ziggurat for Blank Scroll one for one. For these scrolls you can buy various items from the merchant Mammon.

Having rushed inside, we immediately take the second quest In the Dimensional Rift at the large statue to the left of the entrance. For this quest, Dimensional fragments will drop directly into your regular inventory. For these fragments you can get into.
Another nuance that differs depending on different servers. On some, you can get directly into the rift from the gatekeeper Ziggurath, even if you are not registered for either side in the fight of the seven seals. Ziggurat has a menu line through which you can enter the rift. But on some servers this is not the case. When I figure out what this is connected with, I will write here.

Now you can start picking mobs. The structure of mobs in the katas is such that there are mobs that support the fight on the side of the army of Dawn, and there are on the side of Dusk, and there are neutral mobs.

Dawn mobs have the word Lilim in their name, and dusk mobs have the word Nephilim (this is in high levels, at lower levels there are other names, Lith and Gigant, respectively). All these mobs are not aggro, and are not social towards the other side. That is, if you beat the Lilim mob, then the nearby Nephilim mob will not pay any attention to you and will not aggro. During the victory of the seals, all mobs of the losing side are removed from the catacombs, and the same number of mobs of the winning side take their place. Therefore, sometimes it turns out that the mob you need for a drop is not in the catas, and you have to wait a whole week. This is especially critical for mobs with book drops, and in the week of victory you can get any price for these books, since there is no way to knock out these books. I’m in a daze, that’s why I write “only during the week of wrestling.”

But neutral mobs, even if they are not aggressors, are generally social to all mobs in the catas, and all other mobs from the opposing sides are social to neutrals. And as soon as you hook this neutral, the whole room will turn aggro on you. Take this into account.


Now about each dungeon specifically:

Lvl 75-80

Necropolises and Catacombs in Lineage 2 are the main loot for Ancient Adena, the second most valuable game currency. They are closed dungeons, which can only be entered at a certain time if the necessary conditions are met. They are inhabited by fairly complex monsters and are good hunting grounds. The difficulty of these locations lies in the enclosed space, which makes it almost impossible to escape from aggressive monsters. Almost any character can choose a dungeon based on their level.

Location name

Heretic's Catacomb

Dungeon of the Fallen (Fallen's Catacomb)

Heathen's Catacomb

Evil Path's Catacomb Dungeon

Catacomb of the Forbidden Path

Catacomb of Dark Omens

Necropolises in Lineage 2:

Location name

Sacrifice's Necropolis

Apostle's Necropolis

Pilgrim's Necropolis

Worshipper's Necropolis

Patriot's Necropolis

Martyr's Necropolis

Ascetic's Necropolis

Saints Necropolis

Seals dusk vs dawn

The dusk vs dawn competition takes place every 2 weeks. To take part in it, you must register with a representative of the desired party, who can be found in any city. To do this, you need to approach Dusk or Dawn Priests and apply for participation.

The process itself consists of two stages, the stone collection stage, which takes place in the first week of the competition. Special monsters living in necropolises and catacombs of lineage 2, such as Lilim and Niflim, will drop stones:

These stones can be exchanged for Ancient Adena from the Priests of the side you support. Then it must be credited to the account. The winner will be the side for which the participants surrender the most Ancient Adena. The winning side will receive Ancient Adena next week. The loser will not be able to cash out her deposit, but it will not be reset to zero and will remain in the given amount.

You can also increase your print rating by taking part in a print festival. To do this, you need to assemble a team and contact Priests with a request to move you to the festival area. Your team will be taken to a huge hall, where several rooms will be offered by level. Having chosen a suitable room for the level of your team, you will move to a room populated by a large number of monsters. The group's task is to destroy the maximum number of monsters in the allotted 20 minutes. This number will influence the overall result of your seal in the ranking. A total of 7 days (Monday-Sunday) are given to fight for the seal.

Second week, then awards week. The winning side will receive a reward in the form of Ancient Adena. And also the opportunity to hunt in the necropolis and catacombs over the next 7 days. The losing side will not be able to enter them. The second, tangible bonus is the ability to hunt bosses Lilith or Anakim (depending on the winning side). Using these RBs, you can increase the level of soul crystals.

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I want to point out right away that the catacombs and necropolises are no different from each other, even the monsters are the same (except perhaps a little visually). The only difference is that in some the Merchant of Mammon moves (necropolises), in others - the Blacksmith of Mammon (catacombs). This is where the differences end. They differ from other locations primarily in monsters - they have a 4-fold increase in the amount of HP, most have a wide range additional parameters(strengthening, weakening, resists, vulnerabilities, types of attacks, skills, etc.), monsters are social - you hit one and receive increased attention from at least some of the monsters, there is a drop of Seal Stones, the level range is from 22 to 78.

Dungeons are available throughout the event if you belong to the winning side. Only registered characters can be there, i.e. If you look at the registration conditions - above level 20. You can get into any dungeon, there are no restrictions on your level, another thing is that you measure your strength and the strength of the monsters. It is recommended for parties to go there; if you are alone, you can often find places to download that are more profitable in terms of speed.

There are two ways to get into the dungeons, one is more difficult, the other is more expensive. The first is to find the dungeon you need on the map, and get to it using teleporters and legs. The second way is to move to the city that is closest to the dungeon you need, communicate with the Priest - he has a point to move to the nearest necropolises and catacombs. Choose the one you need - voila, you will be teleported directly to them. You will find yourself next to a tall structure consisting essentially of four columns and a roof, with water in the center. Dive and you won’t get lost there :)

Dungeons are each assigned to their own seal - necropolises belong to the Seal of Greed, catacombs - to the Seal of Knowledge. It absolutely does not affect which seal you chose during registration, these two or the third. You can be in any of the dungeons, during any period of the event, without any restrictions, if your side wins.

If, while in a dungeon, you suddenly leave the game during the Fight Stage and enter during the Victory Stage, or you deliberately set up such a fraud and find yourself on the losing side, I hasten to rejoice, you will not be able to swing and break the seal stones. The very first monster will “deport” you from the dungeons. If you belong to the winning side, nothing like this, of course, will happen. Feel free to go swing right away.

Dungeons are distributed across levels. Those. in each of them there are monsters only in a certain range of levels, no higher and no lower. At the beginning it’s weaker, the further you go, the stronger it is. You can find out the distribution of dungeons by level from the Priest or in the Record of the 7 Seals.

Necropolises

Necropolises

  • Necropolis of Sacrifice Sacrificial Necropolis. Level 20~30 monsters - Gludin Village, Langk Lizardmen Settlement.
  • The Pilgrim's Necropolis Necropolis of the Pilgrims. Level 30~40 monsters - Dion, Partisan Camp
  • Necropolis of Worship Necropolis of the Novices. Level 40~50 monsters - Hein, Alligator Island.
  • The Patriot's Necropolis Necropolis of the Rebels. Level 50~60 monsters - Dark Elf Village/Elf Village, Neutral Zone.
  • Necropolis of Devotion Prayer Necropolis. Level 60~70 monsters - Dark Elf Village, Spider Nest.
  • Necropolis of Martyrdom Necropolis of the Martyrs. Level 60~70 monsters - Giran, Gorgon Flower Garden.
  • The Saint's Necropolis Necropolis of Saints. Monsters level 70~80 - Hein, Whispering Fields.
  • The Disciple's Necropolis Necropolis of the Apostles. Monsters level 70~80 - Aden, Ruined Castle.

Catacombs

Catacombs

  • Catacombs of Heretics. Level 30~40 monsters - Dion, Land of the Executed.
  • Catacomb of the Branded Catacombs of the Excommunicated. Level 40~50 monsters - Giran, Giran Harbor.
  • Catacomb of the Apostate Catacombs of the Apostates. Monsters level 50~60 - Oren, Valley of Lizards.
  • Catacomb of the Witch Witches Catacombs. Monsters level 60~70 - Hunter Village, Forest of Mirrors.